Coconut
A coconut. Consuming it restores hydration, and the flesh yields a modest amount of calories.
Effects when used
Items per use: 1
- Calories
- +15
- Hydration
- +50
- Healing over time
- +2
Healing over time shows the total restored health.
Production processes
Conversions, fuel byproducts and device recipes. Each batch uses the input quantities shown below.
CompostingCoconut → Fertilizer
| ×1 |
| ×0.4 |
An average over many operations, not a guaranteed result for this quantity. Fractional output uses probabilistic rounding.
Native progress per consumed item: 300 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
The first item's timer depends on server.composterUpdateInterval; subsequent native progress is shown above. Exact elapsed time is unconfirmed.
| Progress speed: ×5, input slots: 5 30 °C, No fuel required for this process |
Technical details
- Rarity
- Common
- Stack size
- ×20
- Crafting
- No
- Skins
- No
- Shortname
- coconut
- Item ID
- -24571537




