Memory Cell
A 1 bit storage component. SET input will set the value to 1 CLEAR input sets the value to 0. Output will provide connected power if value is 1, Inverted output will provide connected power if value is 0. This is also known as a D-Type Flip Flop
Crafting calculator
One craft produces ×1
- Will produce
- Crafts
- 1
- Workbench
- 2
- Crafting time
- 30 sec
| ×75 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×1Per craft: ×1
- Workbench
- Level 2
- Base crafting time
- 30 secPer craft: 30 sec
Blueprint needed
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Researchable
- Workbench for crafting
- 2
- Item consumed
- Yes
| ×30 |
Through the tech tree
315 scrap
Research order13
| Blueprint | Scrap | Running total |
|---|---|---|
| 1 | 15 | 15 |
| 2 | 60 | 75 |
| 3 | 30 | 105 |
| 4 | 15 | 120 |
| 5 | 30 | 150 |
| 6 | 15 | 165 |
| 7 | 15 | 180 |
| 8 | 15 | 195 |
| 9 | 30 | 225 |
| 10 | 30 | 255 |
| 11 | 15 | 270 |
| 12 | 15 | 285 |
| 13 | 30 | 315 |
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 37.5 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Properties
- Stack size
- ×5
- Workbench
- Level 2
- Crafting time
- 30 sec
- Craft output
- ×1
- Blueprint
- Unlock required
Power & connections
Power
- Base consumption
- 0 rW
rW is the game's electrical power unit. Base consumption is a device characteristic; active battery drain depends on the connected circuit and device state.
Inputs
- Power InElectricityPower supply
- SetElectricityControl / signal
- ResetElectricityControl / signal
- ToggleElectricityControl / signal
Outputs
- OutputElectricity
- Inverted OutputElectricity
Ports retain their in-game names. Electricity carries power and control signals; industrial ports carry items, fluid ports carry liquid. Connect matching types. Unconfirmed characteristics are omitted.
Technical details
- Rarity
- Uncommon
- Stack size
- ×5
- Crafting
- Yes
- Skins
- No
- Shortname
- electrical.memorycell
- Item ID
- -746647361




