Furnace
A Furnace. Use it to smelt mined ore.
Crafting calculator
One craft produces ×1
- Will produce
- Crafts
- 1
- Workbench
- Not required
- Crafting time
- 30 sec
| ×50 | |
| ×200 | |
| ×100 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×1Per craft: ×1
- Workbench
- Not required
- Base crafting time
- 30 secPer craft: 30 sec
Known by default
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Known by default
- Workbench for crafting
- Not required
Repair
Repair bench
- Condition after
- 100
- Maximum condition lost
- 0
| ×40 | |
| ×20 | |
| ×10 |
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 100 | |
| ≈ 50 | |
| ≈ 25 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Properties
- Durability
- 100
- Stack size
- ×1
- Workbench
- None needed
- Crafting time
- 30 sec
- Craft output
- ×1
- Blueprint
- Known by default
- Repair
- Available
Production processes
Conversions, fuel byproducts and device recipes. Each batch uses the input quantities shown below.
Fuel byproductWood → Charcoal
An average over many operations, not a guaranteed result for this quantity. Fractional output uses probabilistic rounding. Chance per consumed fuel unit: 75%.
Native fuel reserve per item: 10. This is not a duration: oven drain scales with temperature. Charcoal requires a device that permits byproducts.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingEmpty Can Of Beans → Metal Fragments
| ×1 |
| ×15 |
Native progress per consumed item: 30 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.17 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingEmpty Tuna Can → Metal Fragments
| ×1 |
| ×10 |
Native progress per consumed item: 30 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.17 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingHoneycomb → Jar of Honey
| ×1 |
| ×1 |
Native progress per consumed item: 2 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.01 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingHigh Quality Metal Ore → High Quality Metal
| ×1 |
| ×1 |
Native progress per consumed item: 20 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.11 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingCooked Human Meat → Burnt Human Meat
| ×1 |
| ×1 |
Native progress per consumed item: 60 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.33 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingMetal Ore → Metal Fragments
| ×1 |
| ×1 |
Native progress per consumed item: 10 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.06 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingSulfur Ore → Sulfur
| ×1 |
| ×1 |
Native progress per consumed item: 5 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.03 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
HeatingCooked Wolf Meat → Burnt Wolf Meat
| ×1 |
| ×1 |
Native progress per consumed item: 60 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.33 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 2 1,000 °C, Fuel: Wood |
Technical details
- Rarity
- None
- Repair
- Yes
- Stack size
- ×1
- Maximum durability
- 100
- Crafting
- Yes
- Skins
- Yes
- Shortname
- furnace
- Item ID
- -1999722522




