Burnt Horse Meat
Burned horse meat. Eating it will damage your health.
Effects when used
Items per use: 1
- Calories
- +10
- Healing over time
- +2
Healing over time shows the total restored health.
Production processes
Conversions, fuel byproducts and device recipes. Each batch uses the input quantities shown below.
CompostingBurnt Horse Meat → Fertilizer
| ×1 |
| ×0.2 |
An average over many operations, not a guaranteed result for this quantity. Fractional output uses probabilistic rounding.
Native progress per consumed item: 300 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
The first item's timer depends on server.composterUpdateInterval; subsequent native progress is shown above. Exact elapsed time is unconfirmed.
| Progress speed: ×5, input slots: 5 30 °C, No fuel required for this process |
HeatingCooked Horse Meat → Burnt Horse Meat
| ×1 |
| ×1 |
Native progress per consumed item: 60 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.5 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×2, input slots: 1 200 °C, Fuel: Wood | |
| Progress speed: ×8, input slots: 3 200 °C, Fuel: Wood | |
| Progress speed: ×2, input slots: 1 200 °C, Fuel: Wood | |
| Progress speed: ×2, input slots: 1 200 °C, Fuel: Wood | |
| Progress speed: ×2, input slots: 1 200 °C, Fuel: Wood | |
| Progress speed: ×2, input slots: 1 200 °C, Fuel: Wood |
Technical details
- Rarity
- None
- Stack size
- ×20
- Crafting
- No
- Skins
- No
- Shortname
- horsemeat.burned
- Item ID
- 1917703890




