Low Grade Fuel
Low Grade Fuel, used to power light sources.
Crafting calculator
One craft produces ×4
- Will produce
- Crafts
- 1
- Workbench
- Not required
- Crafting time
- 5 sec
| ×3 | |
| ×1 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×4Per craft: ×4
- Workbench
- Not required
- Base crafting time
- 5 secPer craft: 5 sec
Known by default
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Known by default
- Workbench for crafting
- Not required
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 0.375 | |
| ≈ 0.125 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Obtained from recycling
Full durability- Efficiency
- 50%
- Recycling sources
- 52
| Recycle this item | Output per item, items |
|---|---|
| ≈ 125 | |
| ≈ 50 | |
| ≈ 50 | |
| ≈ 37.5 | |
| ≈ 37.5 | |
| ≈ 37.5 | |
| ≈ 25 | |
| ≈ 25 | |
| ≈ 25 | |
| ≈ 25 | |
| ≈ 25 | |
| ≈ 15 | |
| ≈ 15 | |
| ≈ 15 | |
| ≈ 12.5 | |
| ≈ 10 | |
| ≈ 10 | |
| ≈ 10 | |
| ≈ 10 | |
| ≈ 7.5 | |
| ≈ 7.5 | |
| ≈ 7.5 | |
| ≈ 7.5 | |
| ≈ 7.5 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Properties
- Stack size
- ×500
- Workbench
- None needed
- Crafting time
- 5 sec
- Craft output
- ×4
- Blueprint
- Known by default
- Used in recipes
- 39
Vehicle fuel and seating
- Vehicle health
- 400 HP
- Main storage slots
- 18
- Fixed seats
- 4
- Fuel per minute
- 6
- Running time, scenario
- 16.67 min
Standard fuel system and an already running engine, without server multipliers or modifications. Fixed seats exclude standing passengers. Storage slots describe the main container; fuel slots and fuel-gauge marks do not establish tank capacity.
Production processes
Conversions, fuel byproducts and device recipes. Each batch uses the input quantities shown below.
Batch preparationGun Powder + Low Grade Fuel + Sulfur + Metal Fragments → Explosives
| ×50 | |
| ×3 | |
| ×10 | |
| ×10 |
| ×1 |
Batch time: 4 sec, Total: 4 sec. Default recipe cost; game modes may change ingredient amounts.
Unlocked output blueprint required.
Ingredient slot order: 1. Gun Powder ×50 → 2. Low Grade Fuel ×3 → 3. Sulfur ×10 → 4. Metal Fragments ×10. Keep ingredients contiguous in this order.
| No fuel required for this process | |
| No fuel required for this process |
HeatingCrude Oil → Low Grade Fuel
| ×1 |
| ×3 |
Native progress per consumed item: 10 sec. This is progress, not elapsed device time. The device divides its speed among active input stacks; pause, power, fuel and free output space affect completion.
Device time scenario
- Selected stack completion
- 0.06 min
Scenario for the selected quantity in one input stack, with a constant active-stack count and native device speed. Assumes continuous fuel/power, valid temperature and free output slots. Pauses and server overrides are excluded.
| Progress speed: ×3, input slots: 1 1,500 °C, Fuel: Wood |
Batch preparationCloth + Animal Fat → Low Grade Fuel
| ×1 | |
| ×3 |
| ×4 |
Batch time: 1 sec, Total: 1 sec. Default recipe cost; game modes may change ingredient amounts.
Unlocked output blueprint required.
Ingredient slot order: 1. Cloth ×1 → 2. Animal Fat ×3. Keep ingredients contiguous in this order.
| No fuel required for this process | |
| No fuel required for this process |
Technical details
- Rarity
- None
- Stack size
- ×500
- Crafting
- Yes
- Skins
- No
- Shortname
- lowgradefuel
- Item ID
- -946369541




