Night Vision Goggles
Enables vision at nighttime by projecting and amplifying infrared light.The batteries can be recharged at a Lvl 2 workbench. Cannot be worn with a helmet.
Crafting calculator
One craft produces ×1
- Will produce
- Crafts
- 1
- Workbench
- 2
- Crafting time
- 30 sec
| ×10 | |
| ×2 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×1Per craft: ×1
- Workbench
- Level 2
- Base crafting time
- 30 secPer craft: 30 sec
Blueprint needed
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Researchable
- Workbench for crafting
- 2
- Item consumed
- Yes
| ×60 |
Through the tech tree
255 scrap
Research order6
| Blueprint | Scrap | Running total |
|---|---|---|
| 1 | 60 | 60 |
| 2 | 30 | 90 |
| 3 | 15 | 105 |
| 4 | 30 | 135 |
| 5 | 60 | 195 |
| 6 | 60 | 255 |
Refill
Workbench 2.
- Condition after
- 855
- Maximum condition lost
- 45
No materials consumed.
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 5 | |
| ≈ 1 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Protection
Protects: Head
- Bullets
- 15%
- Slashing
- 15%
- Blunt hits
- 15%
- Stabbing
- 20%
- Arrows
- 15%
- Radiation exposure
- 0%
Condition and base protection
- Bullets
- 15%
- Slashing
- 15%
- Blunt hits
- 15%
- Stabbing
- 20%
- Arrows
- 15%
- Radiation exposure
- 0%
Unbroken clothing keeps its base protection. Broken clothing retains 25% of that protection. Armor inserts are separate and are not included in these values.
Compatibility
- Protected areas
- Head
- Insulation, base contribution
- 4.17%
- Cold damage, base protection
- 0%
- Heat damage, base protection
- 0%
How these values work
For an unbroken item without armor inserts. Insulation and cold/heat damage protection are separate. These are base contributions, not degrees or a complete outfit result; climate, wetness and server rules can change the outcome.
How these values work
Conflicts describe occupied clothing layers. Outfit capacity, backpack slots, mounts and other server restrictions are separate.
Technical details
- Rarity
- Rare
- Repair
- No
- Stack size
- ×1
- Maximum durability
- 900
- Crafting
- Yes
- Skins
- No
- Shortname
- nightvisiongoggles
- Item ID
- -1518883088




