Road Sign Jacket
A shoddy piece of body armor made from roadsigns.
Crafting calculator
One craft produces ×1
- Will produce
- Crafts
- 1
- Workbench
- 2
- Crafting time
- 30 sec
| ×20 | |
| ×2 | |
| ×2 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×1Per craft: ×1
- Workbench
- Level 2
- Base crafting time
- 30 secPer craft: 30 sec
Blueprint needed
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Researchable
- Workbench for crafting
- 2
- Item consumed
- Yes
| ×30 |
Through the tech tree
150 scrap
Research order4
| Blueprint | Scrap | Running total |
|---|---|---|
| 1 | 60 | 60 |
| 2 | 30 | 90 |
| 3 | 30 | 120 |
| 4 | 30 | 150 |
Repair
Repair bench
Blueprint required.
- Condition after
- 400
- Maximum condition lost
- 100
| ×4 | |
| ×1 | |
| ×8 |
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 10 | |
| ≈ 1 | |
| ≈ 1 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Protection
Protects: Chest, Stomach, Arms, Hands
- Bullets
- 20%
- Slashing
- 25%
- Blunt hits
- 20%
- Stabbing
- 25%
- Arrows
- 20%
- Radiation exposure
- 0%
Additional properties
- Armor insert slots
- 1–3
- Insert slots appear
- On crafted items
Condition and base protection
- Bullets
- 20%
- Slashing
- 25%
- Blunt hits
- 20%
- Stabbing
- 25%
- Arrows
- 20%
- Radiation exposure
- 0%
Unbroken clothing keeps its base protection. Broken clothing retains 25% of that protection. Armor inserts are separate and are not included in these values.
Compatibility
- Protected areas
- Chest, Stomach, Arms, Hands
- Insulation, base contribution
- -8.33%
- Cold damage, base protection
- 0%
- Heat damage, base protection
- 0%
How these values work
For an unbroken item without armor inserts. Insulation and cold/heat damage protection are separate. These are base contributions, not degrees or a complete outfit result; climate, wetness and server rules can change the outcome.
How these values work
Conflicts describe occupied clothing layers. Outfit capacity, backpack slots, mounts and other server restrictions are separate.
Technical details
- Rarity
- Uncommon
- Repair
- Yes
- Stack size
- ×1
- Maximum durability
- 500
- Crafting
- Yes
- Skins
- Yes
- Shortname
- roadsign.jacket
- Item ID
- -2002277461




