T-Shirt
A tshirt, simple undergarment. Good protection from damage and the elements.
Crafting calculator
One craft produces ×1
- Will produce
- Crafts
- 1
- Workbench
- 1
- Crafting time
- 30 sec
| ×25 |
Crafting steps & requirements1
These are the direct recipes for your selected items. Turn on “Craft components” to include intermediate steps and calculate their raw materials.
- Crafts
- 1
- Will produce
- ×1Per craft: ×1
- Workbench
- Level 1
- Base crafting time
- 30 secPer craft: 30 sec
Blueprint needed
Ingredients for this step
Open an ingredient’s item page to see where to get it. Time is the sum of base recipe times before workbench bonuses.
Research
- Blueprint
- Researchable
- Workbench for crafting
- 1
- Item consumed
- Yes
| ×15 |
Through the tech tree
30 scrap
Recycling
Full durability- Input quantity
- ×1
- Efficiency
- 50%
| Resource | Quantity, items |
|---|---|
| ≈ 12.5 |
Recycling conditions
Recipe-based estimate for full durability, before game rounding. Damaged items and server rules can change the yield.
Protection
Protects: Chest, Stomach, Arms, Hands
- Bullets
- 15%
- Slashing
- 15%
- Blunt hits
- 15%
- Stabbing
- 15%
- Arrows
- 10%
- Radiation exposure
- 2.5%
Compatibility
- Protected areas
- Chest, Stomach, Arms, Hands
- Insulation, base contribution
- 5.83%
- Cold damage, base protection
- 0%
- Heat damage, base protection
- 0%
How these values work
For an unbroken item without armor inserts. Insulation and cold/heat damage protection are separate. These are base contributions, not degrees or a complete outfit result; climate, wetness and server rules can change the outcome.
How these values work
Conflicts describe occupied clothing layers. Outfit capacity, backpack slots, mounts and other server restrictions are separate.
Technical details
- Rarity
- Common
- Stack size
- ×1
- Crafting
- Yes
- Skins
- Yes
- Shortname
- tshirt
- Item ID
- 223891266




